What is Lagoa?
We are a global company with offices in Montreal, Quebec and Bonn, Germany. We are building the world’s first photoreal 3D rendering and collaboration platform for the browser. Our interactive technology enables designers, engineers, architects and advertisers to collaborate while rendering and finalizing great 3D content.
Lagoa MultiOptics™ is our proprietary unbiased physically based renderer, which accurately simulates the light interactions between the multiple optical properties found in real-world materials. For example glass, ceramics, metals, hair, cloth, coated surfaces all behave differently when light interacts with them. MultiOptics is based on real-world physics and uses measured materials. Our engine is highly interactive, and the editing is real-time even when rendering millions of triangles
What is Interactive Unbiased Cloud Rendering?
Lagoa interactive cloud rendering means you access the power of the cloud when rendering and see all the changes instantly. Lagoa cloud rendering always uses the fastest machines available.
Using Lagoa you utilize the power of the cloud (IE remote machines) to do the interactive rendering for you. This means your laptop becomes as powerful as a desktop machine. Local rendering uses the CPUs of your machine (laptop or desktop) to do the rendering. So you will not only be restricted by the limitations of your machine. Local rendering generally uses all of your CPUs and cores, meaning you can’t do anything else while rendering. But with Lagoa’s cloud rendering doing all the heavy lifting, you can continue to use other applications.
Unbiased rendering essentially means we don’t ‘cheat’ the lighting to render a 3D image. Many ‘biased’ rendering platforms like OpenGL, require the artist or TD to ‘place’ special lighting in a scene to give it a photo-real quality. Not so with MultiOptics, with one light source, the materials and image data is realistic. http://en.wikipedia.org/wiki/Unbiased_rendering
Is MultiOptics a Plugin?
No. Lagoa is a standalone proprietary unbiased rendering engine that is offered on the Cloud.
System Requirements and Resources
Features and Workflows
What Are the Features of Lagoa MultiOptics?
How Do I Get My 3D Model Assets into Lagoa?
Uploading a 3D Asset from the Dashboard
Uploading a 3D Asset inside the Open Application
Add a 3D Asset inside the Open Application through the Lagoa Community
How Do I Add and Apply a Material?
To Add a Material
To Apply a Material
Method 1: Drag & Drop
Method 2: Explorer Panel
How Do I Apply a Texture?
There are two methods behind applying a texture to a material:
Method 1: Apply a Texture as a Bump Map
Method 2: Apply a Texture as a Color Value
How Do I Change the Dome Light Background?
How Do I Save an Image of My Render?
Why Do Some of My Meshes Appear to Be Black?
Many uploads end up with meshes that appear black which simply means that the normals of the mesh are inverted. This can be solved in two ways:
Method 1: Flip Normals
Double Sided Material
Front & Back Material
Why is My Image Blurry?
If your image is blurry, you might be rendering in a Perspective Camera Resolution that is too small for the size of your screen.